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Skylar Thomas
Skylar Thomas
Artist / Animator / Developer
Los Angeles, United States of America

Summary

My name is Skylar Thomas and I build 3D worlds and the characters that inhabit them. I live for highly detailed, beautiful art & animation infused with code that brings the work to life.

I have 7 years of experience in app development spanning C#/Unity, Unreal, Swift for iOS, and JS and 8 years working across the Adobe suite and the 3D pipeline including Blender, Maya, Substance, and Cinema 4D.
Let's build something.

Skills

2D AnimationConcept ArtConcept DesignEnvironment DesignIllustration3D AnimationGame DevelopmentCharacter DesignCharacter AnimationVector IllustrationPixel Artvirtual realityadobevoxel

Software proficiency

After Effects
After Effects
Blender
Blender
Cinema 4D
Cinema 4D
Illustrator
Illustrator
Photoshop
Photoshop
Substance Painter
Substance Painter
Unreal Engine
Unreal Engine
Unity
Unity
Marvelous Designer
Marvelous Designer
InDesign
InDesign
Qubicle
Qubicle
adobe
adobe
xcode
xcode

Reel

Experience

  • Freelance artist at Troublemaker Technologies
    LA, United States of America
    January 2014 - Present